10/22/2023 0 Comments Warhaven gameplayPrepare for visceral carnage in large-scale, squad-based clashes that will test your skills and teamwork. Engage in intense combat as you wield a variety of lethal weapons, including swords, spears, maces, shields, and the legendary magical might of the Immortals, to conquer your rivals. 16 objective-based battles between two factions, the Alliance and the Mara, within the medieval fantasy world of Herarth. Warhaven is a thrilling big-team PvP brawler that immerses players in epic 16 vs. The trailer also offers a sneak peek at the latest character, Hush, who was not available during Warhaven's Global Beta Test last October, promising to add an exciting layer of strategy to the game. Each character boasts a unique roster of abilities that will be available during the game's Early Access launch later this year. ![]() ![]() The main adjustments that we'll continue to focus on making till then are all based on the invaluable player feedback we received during this year's Open Beta the goal of course is to progress into a game that players would love to come back to.Set to the atmospheric sounds of Tribal Blood's "Keep on Fighting," the trailer seamlessly blends cinematic sequences with in-game footage, showcasing a diverse array of playable characters, including soldiers and Immortals. What are the future plans for Warhaven as it continues to progress?Įunseok Yi: We can proudly say that we're aiming for an early access launch sometime next year, in 2023. Our current goal is to allow players to feel the joy of transforming into and fighting as Immortals, while minimizing the unreasonable power gap when confronting opponent Immortals. However, due to the inevitable complexity of a 16 vs 16 large-scale battle, we are constantly making adjustments to balance between different Immortals. We're glad a lot of folks enjoyed trying each of them out. Was it difficult to implement? What's player feedback on it been like so far?Įunseok Yi: We received a lot of positive feedback on the Immortals system from players. Related: Sonic Frontiers Review: Forward Momentum With Some Speed Bumps The Immortal characters mechanic is an interesting twist on character progression mid-match. Last but not least, players could also choose Arch for long-ranged attacks. Guardian is a character who can shield nearby allies and provide crowd control, while Smoke heals and revives ally players. Those roles are focused on assisting, rather than gaining kills. Players could also choose supporter roles. ![]() Release date: Q3 2023Warhaven is an upcoming free-to. In the Global Open Beta, players were introduced to dealers such as the all-round sword fighter Blade, a 1-on-1 spear specialist Spike, and Warhammer, who, like his name, works best in crowd control situations. Warhaven Gameplay Walkthrough Demo New in 4K Ultra HD quality and 60FPS recorded on PC with RTX 3090 Ti. And then, we try to create variations within each category which result in multiple roles/positions to choose from. How does the dev team go about designing different roles in Warhaven? With such large teams, it must be difficult to balance.Įunseok Yi: First, we look at the two big categories dealers and supporters. Larger teams can mean less burden, and more freedom of play, in that sense. Smaller teams mean more focus on each player to pull their own weight. Why this number of players in every match specifically? It's not a common setup in team-based action titles - was it purely to differentiate the game from others, or is there another reason?Įunseok Yi: We believe that the 16 vs 16 battle system mitigates negative gaming experiences that could potentially arise from 4 vs 4 or 5 vs 5 gameplay. We're also cautiously looking into adding bots to the system if we could utilize the in-game bots more effectively, it could help us meet the above-mentioned needs.
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